May 15, 2009, 06:18 AM // 06:18
|
#1
|
Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
|
D/Me God Mode IW + relic runner
i want to be the first to post the build idea;
two man God Mode flag runner (GvG and Relic Runner for HA)
----------------------------------------------------------
1. Dervish with Extend Enchantments (+100% enchants)
2. Monk with Glyph of Renewal, Blessed Aura and 20% Enchant mod
- Blessed Aura + 20% enchant + Aegis @ 12 Prot = 5sec
- GoR + Aegis (5sec) = 10sec (1.25 sec cast)
- 5 sec Aegis + Extend Enchant on Derv runner = 10sec god mode with 1.25 sec downtime for recast GoR.
Illusionary Weaponry God Mode Dervish for HA
--------------------------------------------
Same principle, but there is 5 sec downtime for the IW while waiting for the 5sec recharge. Hey, 34 Armour ignoring AoE dmg from a scythe that can;t be rended is good right?
Last edited by Trinity Fire Angel; May 15, 2009 at 06:23 AM // 06:23..
|
|
|
May 15, 2009, 07:52 AM // 07:52
|
#2
|
Banned
Join Date: Aug 2006
Guild: Warlord Of The Underworld [WoTU]
Profession: W/
|
You sure like relic runs, anyways. Dedicating a bar solely for aegis? does the skillbars you've made have any purpose in other formats as well? or did you just though: Hey they made aegis a 3 sec shadowform, let's make an invincible relic runner in HoH and temples.
What's the point in it really? as Ward against foes says Hi.
and to dedicate 2 characters for running a flag is even more pointless than your idea for HA.
and by the way about IW, A derv should do much more damage than just 34, even if you don't crit it's usually higher than 50, with a crit you'll easy hit 100 + damage.
|
|
|
May 15, 2009, 04:39 PM // 16:39
|
#3
|
Forge Runner
|
Ok, you can have ALL the rights to that shitty build, and that's for 2 reasons:
1) IW sucks. Ow yeah, a dervish doing 34 damage each hit... OOOOR, you can just run a Scythe with 14 scythe mastery, and do 60+ damage each hit, with wound strike elite and possible 100+ damage crits...
2) Nobody uses target snares anymore. Whereas it is nice to have Spell Breaker and such, the biggest problem is:
[Ward against foes] and [Grasping earth]
Aegis don't protect against that.
If anything, try and make a build that has hex breaker runners, and can effectivly shut down ward against foes. THAT is godmode for relic run...
|
|
|
May 15, 2009, 08:55 PM // 20:55
|
#4
|
Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
|
Ward Foes and body blocking are the biggest obstacles. Any single target snares are used as band aids until one or both of those can be put into place.
Haven't had a chance to test, but I would guess that it would not stop touch skills (palm strike); I know it wont' stop grasping or an off-target earthshaker.
|
|
|
May 15, 2009, 10:16 PM // 22:16
|
#5
|
Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
|
yeah, IW is a shitty idea. better off just running around with WS instead. dunno... just like theory crafting and came up with the idea that aegis can still be used...
|
|
|
May 15, 2009, 11:53 PM // 23:53
|
#6
|
Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
|
Really if you want to use IW, go Me/D with 16 illusion magic.
|
|
|
May 16, 2009, 02:16 AM // 02:16
|
#7
|
Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: After This Game Its Baby Making [Time]
|
Really if you want to use IW, go to random arenas.
|
|
|
May 16, 2009, 07:44 AM // 07:44
|
#8
|
Krytan Explorer
Join Date: Jul 2006
Location: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Guild: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Profession: W/Mo
|
Really if you want to use IW, go uninstall.
|
|
|
May 18, 2009, 05:21 AM // 05:21
|
#9
|
Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
|
really, IW is a shitty idea. i forgot for a sec about WS. LOL
|
|
|
May 18, 2009, 06:42 AM // 06:42
|
#10
|
Academy Page
Join Date: Jan 2007
Location: london
Guild: History Repeats Itself [Cry]/Get Pooped[NJoY]
Profession: Mo/
|
Everyone just needs to accept that the new aegis is terrible.
|
|
|
May 21, 2009, 07:34 AM // 07:34
|
#11
|
Academy Page
|
Quote:
Originally Posted by Nimble Night
Everyone just needs to accept that the new aegis is terrible.
|
QFT
lol12char
|
|
|
May 25, 2009, 09:15 AM // 09:15
|
#12
|
Wilds Pathfinder
|
Extend enchantment only works on enchantments you cast, so aegis is still 5 secs.
/topix.
Why didn't anyone point that out out of all these poasts? Pssssh typical HA'ers.
Last edited by TheRanger; May 25, 2009 at 09:17 AM // 09:17..
|
|
|
May 28, 2009, 09:57 AM // 09:57
|
#13
|
Grotto Attendant
Join Date: Dec 2008
Profession: W/
|
only reason ud use aegis is:
running 3 monk backline and they all fail
for the ghost to cap altar
________
Vaporizer Review 2011
Last edited by superraptors; Apr 05, 2011 at 09:16 PM // 21:16..
|
|
|
May 31, 2009, 04:11 PM // 16:11
|
#14
|
Wilds Pathfinder
Join Date: Aug 2007
Location: ★☆٭Ńēŵ~ŶờЯК٭☆★
Guild: The Benecia Renovatio [RenO]
Profession: Mo/Me
|
Quote:
Originally Posted by TheRanger
Extend enchantment only works on enchantments you cast, so aegis is still 5 secs.
/topix.
Why didn't anyone point that out out of all these poasts? Pssssh typical HA'ers.
|
Lose all Enchantments. For 5...17...20 seconds, Enchantments cast upon you last 100% longer. When this Enchantment ends, you lose all Enchantments on you.
wrong. 1 2 3 4
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:10 AM // 07:10.
|